If the request is refused the civilization will be annexed. Should the request be accepted they will be granted control of the Starbase and all colonized planets in the system and gain a temporary +100 Opinion towards the former owner. If a Starbase was built around the star the new empire will ask the owner for control of it. Having an observation post built will notify you of every age advancement.Įarly Space Age civilizations that don't have an observation post built in orbit will eventually develop basic hyperdrives, turning them into a normal empire. There is a minimum cooldown of 60 years after advancing ages before further advances are possible. The mean time for this to happen is 160 years for all advancements up to the Steam Age, and 100 years for all advancements after that. Primitive civilizations can advance through ages by themselves as their history is written. Humanoid civilization advancing through the ages However said station cannot detect ships. They will soon be ready to leave their world.Įarly Space Age primitive civilizations have a space station in orbit above their homeworld. Primitive satellites are orbiting their homeworld, and the first manned space missions have been concluded in low orbit. This civilization has entered an Early Space Age. Nuclear weapons may be prolific, and could result in a sudden extinction event. They have harnessed the power of the atom, but not yet made it into space. This civilization has advanced into the equivalent of an Atomic Age. Their factories are mass-producing goods and vehicles, and air travel is becoming commonplace. This civilization has advanced into the equivalent of a Machine Age, considered a later part of the Industrial Age. Electricity and internal combustion engines are gradually coming into widespread use, while urbanization increases at a rapid pace. This civilization has advanced into the equivalent of an early Industrial Age. The invention of the steam engine has had far-reaching effects on their society and they stand on the cusp of an industrial revolution. This civilization is currently in the equivalent of a Steam Age. Scientific knowledge is increasing at a rapid rate, and the invention of gunpowder has revolutionized warfare. This civilization is currently experiencing the equivalent of a Renaissance Age. They have a firm grasp of metallurgy, and the invention of the printing press has started to benefit the spread of knowledge. This civilization is currently experiencing the equivalent of a Late Medieval Age. They have spread across most of their homeworld, while iron smelting and forging techniques have enabled them to forge crude but effective tools and weaponry. This civilization is currently in the equivalent of an Iron Age. Primitive metalworking and the first written languages have appeared, while cities and larger communities are taking shape. This civilization is currently in the equivalent of a Bronze Age. They have mastered fire and developed a rudimentary spoken language, but we have yet to see any evidence of metallurgy or written communication. This civilization is currently in the equivalent of a Stone Age. But if it's a timer, their timer it should be advanced considerably.īut really, the event should only be possible with atomic-age or later civs.Primitive civilizations exist in various ages of development they slowly go through. I don't know if primitives have to do research like the rest of us, or if they just have a timer that counts down to each tech level. I think it should have the following effects:ġ.) Invading ground troops are ejected to space and their transport ships sent back to your territory.ģ.) The defending primitives gain a fleet of 3x corvettes (with no FTL drives) with a 5-Star Admiral leading it.Ĥ.) The armies on the ground regenerate to full and get a 5-Star General leading them.ĥ.) Place a unique structure on the planet, name it Xeno Command or something that grants them some fun flavorful bonuses to defend against future attacks and a minor research boost. So, say you invade and this event triggers. Originally posted by tiberiansun371alexw:I mean, have him steal a strike craft or soemthing in the text box, but don't like change their tech to FTL level or give them normal regenerating armies with the strength of intrastellar empires.ĭid you know that you can build ships without an FTL drive on them? I like the idea of giving them a couple corvettes with no FTL just so they can defend their home system a little bit.
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